Chris Crone
Director of Engineering, Docker
More by Chris
Incident Update: Docker Desktop for Mac
Docker has identified and provided a temporary workaround for an issue preventing Docker Desktop from starting on some macOS systems, with a permanent fix currently in development.
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Docker Build Cloud: Reclaim Your Dev Time with Fast, Multi-Architecture Builds
Join Docker’s Michael Irwin and Chris Crone to learn how offloading heavy builds to the cloud reduces wait time and simplifies multi-architecture builds!
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Containerize Your Go Developer Environment – Part 3
In this series of blog posts, we show how to put in place an optimized containerized Go development environment. In part 1, we explained how to start a containerized development environment for local Go development, building an example CLI tool for different platforms. Part 2 covered how to add Go dependencies, caching for faster builds and unit tests. This third and final part is going to show you how to add a code linter, a GitHub Action CI, and some extra build optimizations.
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Containerize Your Go Developer Environment – Part 2
Part 1 Part 2 Part 3 This is the second part in a series of posts where we show how to use Docker to define your Go development environment in code. The goal of this is to make sure that you, your team, and the CI are all using the same environment. In part 1,…
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Containerize Your Go Developer Environment – Part 1
When joining a development team, it takes some time to become productive. This is usually a combination of learning the code base and getting your environment setup. Often there will be an onboarding document of some sort for setting up your environment but in my experience, this is never up to date and you always have to ask someone for help with what tools are needed.
Read now
Incident Update: Docker Desktop for Mac
Docker has identified and provided a temporary workaround for an issue preventing Docker Desktop from starting on some macOS systems, with a permanent fix currently in development.
Read now
Containerize Your Go Developer Environment – Part 3
In this series of blog posts, we show how to put in place an optimized containerized Go development environment. In part 1, we explained how to start a containerized development environment for local Go development, building an example CLI tool for different platforms. Part 2 covered how to add Go dependencies, caching for faster builds and unit tests. This third and final part is going to show you how to add a code linter, a GitHub Action CI, and some extra build optimizations.
Read now
Containerize Your Go Developer Environment – Part 2
Part 1 Part 2 Part 3 This is the second part in a series of posts where we show how to use Docker to define your Go development environment in code. The goal of this is to make sure that you, your team, and the CI are all using the same environment. In part 1,…
Read now
Containerize Your Go Developer Environment – Part 1
When joining a development team, it takes some time to become productive. This is usually a combination of learning the code base and getting your environment setup. Often there will be an onboarding document of some sort for setting up your environment but in my experience, this is never up to date and you always have to ask someone for help with what tools are needed.
Read now
